This is the complete list of members for game, including all inherited members.
animation_ | game | |
description_ | game | |
game() | game | |
game(int64 id_, string const &short_name_, string const &title_, object_ptr< formattedText > &&text_, string const &description_, object_ptr< photo > &&photo_, object_ptr< animation > &&animation_) | game | |
ID | game | static |
id_ | game | |
operator=(const TlObject &)=delete | TlObject | |
operator=(TlObject &&)=default | TlObject | |
photo_ | game | |
short_name_ | game | |
store(TlStorerToString &s, const char *field_name) const final | game | virtual |
td::td_api::Object::store(TlStorerUnsafe &s) const | TlObject | inlinevirtual |
td::td_api::Object::store(TlStorerCalcLength &s) const | TlObject | inlinevirtual |
text_ | game | |
title_ | game | |
TlObject()=default | TlObject | |
TlObject(const TlObject &)=delete | TlObject | |
TlObject(TlObject &&)=default | TlObject | |
~TlObject()=default | TlObject | virtual |