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messageGame Class Referencefinal

Inherits MessageContent.

Description

A message with a game.

Public Fields

object_ptr< gamegame_
 The game description.
 

Public Instance Methods

 messageGame ()
 
 messageGame (object_ptr< game > &&game_)
 
std::int32_t get_id () const final
 
void store (TlStorerToString &s, const char *field_name) const final
 
- Public Instance Methods inherited from TlObject
virtual void store (TlStorerUnsafe &s) const
 
virtual void store (TlStorerCalcLength &s) const
 
 TlObject ()=default
 
 TlObject (const TlObject &)=delete
 
TlObjectoperator= (const TlObject &)=delete
 
 TlObject (TlObject &&)=default
 
TlObjectoperator= (TlObject &&)=default
 
virtual ~TlObject ()=default
 

Static Public Attributes

static const std::int32_t ID = -69441162
 Identifier uniquely determining a type of the object.
 

Constructor & Destructor Documentation

◆ messageGame() [1/2]

A message with a game.

◆ messageGame() [2/2]

messageGame ( object_ptr< game > &&  game_)
explicit

A message with a game.

Parameters
[in]game_The game description.

Method Documentation

◆ get_id()

std::int32_t get_id ( ) const
inlinefinalvirtual

Returns identifier uniquely determining a type of the object.

Returns
this->ID.

Implements TlObject.

◆ store()

void store ( TlStorerToString &  s,
const char *  field_name 
) const
finalvirtual

Helper function for to_string method. Appends string representation of the object to the storer.

Parameters
[in]sStorer to which object string representation will be appended.
[in]field_nameObject field_name if applicable.

Implements TlObject.


The documentation for this class was generated from the following file: