Inherits Function.
Updates the game score of the specified user in a game; for bots only.
Returns object_ptr<Ok>.
Public Fields | |
string | inline_message_id_ |
Inline message identifier. | |
bool | edit_message_ |
Pass true to edit the game message to include the current scoreboard. | |
int53 | user_id_ |
User identifier. | |
int32 | score_ |
The new score. | |
bool | force_ |
Pass true to update the score even if it decreases. If the score is 0, the user will be deleted from the high score table. | |
Public Types | |
using | ReturnType = object_ptr< ok > |
Typedef for the type returned by the function. | |
Public Instance Methods | |
setInlineGameScore () | |
setInlineGameScore (string const &inline_message_id_, bool edit_message_, int53 user_id_, int32 score_, bool force_) | |
void | store (TlStorerToString &s, const char *field_name) const final |
Public Instance Methods inherited from TlObject | |
virtual void | store (TlStorerUnsafe &s) const |
virtual void | store (TlStorerCalcLength &s) const |
TlObject ()=default | |
TlObject (const TlObject &)=delete | |
TlObject & | operator= (const TlObject &)=delete |
TlObject (TlObject &&)=default | |
TlObject & | operator= (TlObject &&)=default |
virtual | ~TlObject ()=default |
Static Public Attributes | |
static const std::int32_t | ID = -948871797 |
Identifier uniquely determining a type of the object. | |
Default constructor for a function, which updates the game score of the specified user in a game; for bots only.
Returns object_ptr<Ok>.
setInlineGameScore | ( | string const & | inline_message_id_, |
bool | edit_message_, | ||
int53 | user_id_, | ||
int32 | score_, | ||
bool | force_ | ||
) |
Creates a function, which updates the game score of the specified user in a game; for bots only.
Returns object_ptr<Ok>.
[in] | inline_message_id_ | Inline message identifier. |
[in] | edit_message_ | Pass true to edit the game message to include the current scoreboard. |
[in] | user_id_ | User identifier. |
[in] | score_ | The new score. |
[in] | force_ | Pass true to update the score even if it decreases. If the score is 0, the user will be deleted from the high score table. |
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finalvirtual |