Inherits Function.
Starts recording of an active group call. Requires groupCall.can_be_managed group call flag.
Returns object_ptr<Ok>.
Public Fields | |
int32 | group_call_id_ |
Group call identifier. | |
string | title_ |
Group call recording title; 0-64 characters. | |
bool | record_video_ |
Pass true to record a video file instead of an audio file. | |
bool | use_portrait_orientation_ |
Pass true to use portrait orientation for video instead of landscape one. | |
Public Types | |
using | ReturnType = object_ptr< ok > |
Typedef for the type returned by the function. | |
Public Instance Methods | |
startGroupCallRecording () | |
startGroupCallRecording (int32 group_call_id_, string const &title_, bool record_video_, bool use_portrait_orientation_) | |
void | store (TlStorerToString &s, const char *field_name) const final |
Public Instance Methods inherited from TlObject | |
virtual void | store (TlStorerUnsafe &s) const |
virtual void | store (TlStorerCalcLength &s) const |
TlObject ()=default | |
TlObject (const TlObject &)=delete | |
TlObject & | operator= (const TlObject &)=delete |
TlObject (TlObject &&)=default | |
TlObject & | operator= (TlObject &&)=default |
virtual | ~TlObject ()=default |
Static Public Attributes | |
static const std::int32_t | ID = 1757774971 |
Identifier uniquely determining a type of the object. | |
Default constructor for a function, which starts recording of an active group call. Requires groupCall.can_be_managed group call flag.
Returns object_ptr<Ok>.
startGroupCallRecording | ( | int32 | group_call_id_, |
string const & | title_, | ||
bool | record_video_, | ||
bool | use_portrait_orientation_ | ||
) |
Creates a function, which starts recording of an active group call. Requires groupCall.can_be_managed group call flag.
Returns object_ptr<Ok>.
[in] | group_call_id_ | Group call identifier. |
[in] | title_ | Group call recording title; 0-64 characters. |
[in] | record_video_ | Pass true to record a video file instead of an audio file. |
[in] | use_portrait_orientation_ | Pass true to use portrait orientation for video instead of landscape one. |
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finalvirtual |