Updates

Object which is perceived by the client without a call on its part when an event occurs.

updatesTooLong#e317af7e = Updates;
updateShortMessage#d3f45784 id:int from_id:int message:string pts:int date:int seq:int = Updates;
updateShortChatMessage#2b2fbd4e id:int from_id:int chat_id:int message:string pts:int date:int seq:int = Updates;
updateShort#78d4dec1 update:Update date:int = Updates;
updatesCombined#725b04c3 updates:Vector<Update> users:Vector<User> chats:Vector<Chat> date:int seq_start:int seq:int = Updates;
updates#74ae4240 updates:Vector<Update> users:Vector<User> chats:Vector<Chat> date:int seq:int = Updates;

Constructors

updatesTooLong Too many updates, it is necessary to execute updates.getDifference
updateShortMessage Shortened constructor containing info on one new incoming message from a contact
updateShortChatMessage Shortened constructor containing info on one new incoming text message from a chat
updateShort Shortened constructor containing info on one update not requiring auxiliaty data
updatesCombined Constructor for a group of updates
updates Full constructor of updates